Star Citizen

Star Citizen aims to create a living, breathing science fiction universe with unparalleled immersion.

My work on Star Citizen began October 31st 2016. As a Designer in the Live Design team I work to improve and expand upon the Persistent Universe (PU) via updates to our game – as well carrying out balancing passes and providing feedback on other game modes.

Role
Live Designer
For
Foundry 42 Ltd
Date
31/10/2016
Type
Video Game
URL
robertsspaceindustries.com/