Cancellations & Mafia: Old Country
I started at Hangar 13 creating Project Volt as a Senior World Designer in early 2020, making my way to Principal World Designer in mid 2021.
We used both 3rd party software, Unreal Engine 5, and proprietary tech, our in-house engine dubbed Fusion.
Volt was cancelled by 2K in March of 2022 due to its choice of live service business model – sadly marking my first ever cancelled project. After the morale shock of that cancellation I worked on the greenlight for Mafia: Old Country before moving on to Bulkhead as Lead Designer making Transformers: Reactivate.
Unfortunately, Bulkhead and their parent company Splash Damage decided to end remote work at the studios! Not long before Tencent also dropped the project. So, I moved to CI Games to make a survival game before being hit with yet another cancellation!
That tumultuous time is behind me now, fortunately.
Role |
Lead Designer, Senior/Principal World Designer |
For |
Multiple |
Date |
2020 – 2024 |
Type |
Video Games |
URL |
hangar13games.com/ |
Titles |
Volt/Mafia: Old Country, Transformers: Reactivate, Project Marble |
Engines |
Fusion 4/5, Unreal Engine 5, Unity |